WELCOME TO ATTRACTIVE GAMES
We are passionate about making games for the masses.
We want to make gorgeous games, fun
games, quirky games, memorable, addictive games. We want people
to play one of our games and say, Wow, that was cool! Let's play that
The people at Attractive have been making
games since 1994, at first at Probe Entertainment (Alien Trilogy, Die
Hard Trilogy), then as Coyote Developments.
As Coyote, we were well known for our
ports and rescue projects. We have been fortunate to have been
part of some really nice projects over the years: Jade Empire,
Vietcong, Reservoir Dogs, I-Ninja, Bionicle, Bratz, and PS3
Eyetoy, to name a few.
Most recently, we got to work on the next Driver game with Ubisoft Reflections: our art team created most of San Francisco, and our designers made up 1/3 of the design team creating missions.
When we got into Wii, we re-branded as
Attractive Games, intent on returning to our initial vision of
beautiful games that bring people together for social gaming.
Now, we are pushing out the envelope on
design as we use our social gaming philosophy and Wii game development
and Eye Toy design experience to position ourselves to take some strong
new brand concepts onto
Natal and PS3 Move and into 3DS.